Area 42 Games game store / community / meetup
  Top » Game Store » Games by Type » Roleplaying » Warhammer Fantasy RPG » FFG WHF06 Store Hours  |  My Account  |  Cart Contents  |  Checkout   
Categories
Games by Type->
  Board Games
  Card Games
  Party Games
  Roleplaying->
    Dungeons & Dragons 4th Edition
    GURPS
    Mutants and Masterminds
    Pathfinder
    Warhammer Fantasy RPG
    Other Role Playing Games
    Roleplaying Accessories
  Classic Games
  Board Game Expansions->
  Card Game Expansions
  Dice Games
  Miniatures Games and Wargames->
  Other Games
Games by Theme->
Games by Mechanic->
Games for New Gamers
Games that Travel
Kickstarter Games
Dice By Set Type->
Dice By Color->
Books / Accessories / Other->
Gift Certificates
Manufacturers
What's New? more
Munchkin Quest 2 Looking for Trouble
Munchkin Quest 2 Looking for Trouble
$34.95
Information
About Area 42 Games
Shipping & Returns
Privacy Notice
Conditions of Use
Contact Us
Warhammer Fantasy Roleplay: Winds Of Magic
[FFG WHF06]
$49.95

Magic pervades the Old World, coursing through the Eight Winds. Humans that learn to harness the energy found in the Winds of Magic can become powerful wizards. Or they may succumb to Tzeentch, the master of the dark arts...he Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides players with important background and setting information on the Colleges of Magic, some expanded optional rules and additional tools for wizards to practice their art, dozens of new spells across all eight College Orders, and more suggestions and guidance for playing wizard characters. For the GM, The Winds of Magic also introduces the Ruinous Power Tzeentch, his daemonic minions, and insights into the Great Conspirator's fiendish schemes. New rules for corruption and mutation expose the characters to greater risks over the course of their adventures. Finally, The Winds of Magic includes a complete adventure for GMs to challenge their players with a dangerous plot unfolding in the heart of the Empire. Winds of change are coming. Will you control them - or will they control you?

The Winds of Magic is a valuable resource for Warhammer Fantasy Roleplay. It provides players with important background and setting information on the Colleges of Magic, some expanded optional rules and additional tools for wizards to practice their art, dozens of new spells across all eight College Orders, and more suggestions and guidance for playing wizard characters. For the GM, The Winds of Magic also introduces the ruinous power Tzeentch, his daemonic minions, and insights into the Great Conspirator's fiendish schemes!

Categories: Warhammer Fantasy RPG
Expansion For: Warhammer Fantasy Roleplay
This product was added to our catalog on Saturday 12 June, 2010.
Reviews
Shopping Cart more
0 items
Manufacturer Info
Fantasy Flight Games
Fantasy Flight Games Homepage
Other products
Notifications more
NotificationsNotify me of updates to Warhammer Fantasy Roleplay: Winds Of Magic
Tell A Friend
 
Tell someone you know about this product.
Reviews more
Write ReviewWrite a review on this product!
http://www.area42games.com/store/warhammer-fantasy-roleplay-winds-of-magic-p-78.html

Copyright © 2013 Area 42 Games
Powered by osCommerce

Bethany Halle