What happens after the adventure…?

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This past Friday, I had the distinct pleasure of playing a game that ended up being a lot more fun than I initially thought it would be. That game was Red Dragon Inn.

The game is based on the premise that the players (2-4 for the basic set, an additional 4 characters are included in the expansion pack, Red Dragon Inn 2) are adventurers having just returned from a grand…well, adventure. Purses full and throats parched, they all sit down at the Red Dragon Inn and proceed to try to out drink and out gamble each other.

Each player is given a stack of character action cards, some gold, and a character card with 0-20 on printed on it. 20 is your starting health. Zero (0) is your starting alcohol content. If and when your health and alcohol content meet, you are fall down drunk (and possibly injured) and are removed from the game (taken to your room to sleep it off). Also, if you run out of gold, you are out of the game (thrown out of the inn). The goal is to be the last conscious person at the table.

The game is highly amusing, viciously cutthroat, and each character has their own actions, making them each quite unique.

I had the pleasure of playing Zot the Wizard and his familiar Pooky. I lost badly when Diedre the Priestess informed me that she wasn’t that kind of priestess and slapped me so hard I was knocked unconscious.

A fun game for those who are fans of tabletop roleplaying games, board games, and trash talking your opponents into submission.

I give it 4 tankards of dark stout (out of 4).

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